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Post by Dotted Lines on May 17, 2015 14:14:56 GMT
Here's a thread for warnings about plot things that could potentially interfere with other plot things people are planning, so that they can be coordinated! There might be spoilers about future in-forum plots here, so if you don't want to know about future things, you might not want to read this.
I'm planning for Dotted Lines to get kidnapped for re-education sometime soonish, and return in 3-5 days. Does anyone have any plots planned in the near enough future involving him that I should take into account to reschedule it by a day or two, to avoid ruining anyone's plots?
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Post by Leaf on May 17, 2015 14:22:30 GMT
My short-term plans involve:
Today Miles is going to have Raezenoth over to his universe to play strategy games.
Today the keeper is (unless somebody stops me before I get around to it) going to complain in the Misfortunes thread that she was examining her data and got hit with SCP-370, although she won't know it by that name.
Over the next few days Cordelia is going to be rescuing Mark (I decided she double-gated to Earth via an unspecified safe other dimension because there's no reason she'd wait out the weeks-long transit time when she didn't have to).
None of those things seem to rely on Dotted Lines, so I think you're good as far as I'm concerned.
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Post by Dispersive Prism on May 17, 2015 14:28:37 GMT
Some time in the future Inavet (the elven fugitive) will end up getting into trouble with the ministry, get captured, and Prism will make a post about it talking about how she had a scary hacker person in her account the whole time, isn't that scary, that's so scary. What happens after relies a bit on Leaf and how I want to handle the situation at the time, but Inavet will through some means get rescued/escape, and through some means she gained during her capture (observing how things work, etc.) will have the means to finally make her own account. And then she will be much more active and talk to more people than just Leaf.
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Post by Meletiti Entelecheiai on May 17, 2015 14:33:53 GMT
ME's native magic system is very, very good at discovering information, to the point that without proper warding he can essentially discover any arbitrary truth he knows to look for. If this is too disruptive to too many plots, I can rejigger some of the details of the system to make this extremely expensive for him, or otherwise rewrite his personality to be more cagey with using his magic on behalf of others.
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Post by Leaf on May 17, 2015 14:36:55 GMT
I'm very intrigued by this magic system. How does it get so good at discovering information?
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Post by Dotted Lines on May 17, 2015 14:46:44 GMT
Okay great!
I thought I should probably double check, especially with the people I've been plotting with. If there aren't any objections in, say, 3 hours, I'll go ahead with it!
@ ME, Dotted Lines also has an informational ability! It's specifically for organizational structures, not everything, and if someone is worried about it disrupting their plot, I'm planning to have that world be somehow obscured from his sky. It might be fun to compare powers and maybe have them interact sometime!
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Post by Meletiti Entelecheiai on May 17, 2015 14:53:40 GMT
I'm very intrigued by this magic system. How does it get so good at discovering information? The system is fundamentally about manipulating and enforcing truth. At a basic level, it is possible to scan a list of possible answers and immediately notice which of them exists, is real, is true - that's a level-1 spell assuming the information isn't warded. At more advanced levels, it is possible to force empty forms to complete themselves, for example, or create true memories of being somewhere you've never been. Furthermore, since connections between two concepts that exist are significantly more real than those between nonexistent/untrue concepts, such connections stand out, which means that if you have even something as tenuous as "I met this guy on a forum once", you can follow that thread to "his name is Miles", "he lives in this universe", " the laws of physics look like this", and so on. (I'm not throwing around words like "Entelechy" just because they sound pretentious and awesome ) Within the system, it is possible to disguise these signs. The easiest solution is something akin to the Potterverse's Fidelius Charm: an information ward that completely cuts off a target from the rest of the world also makes it significantly more difficult to find connections in, and with the target cut off it's not nearly as obvious which of many possible interpretations is "true." There are counters to such a ward (memories and the past/future are obvious ones), and counter-counters, and so on - quite a bit of conflict in Entelechy is waged through infowar attacks of one form of another. If another magic system has similar abilities, it can probably compete with Entelechy magic, though by default ME will have significantly more personal experience. In its home world - really, it's more like a logical framework - magic is essentially omnipotent, since it's proving or disproving things about its own world; other worlds operate on a different "algebra," shall we say, and so enforcing truth upon them requires several orders of magnitude of orders of magnitude of more mana because the spell is fighting the entire universe to exist. As I currently imagine it, it is entirely possible to "switch systems of proof," and therefore extract information from a target world, but transferring spell effects and materials between worlds results in the problem that the worlds are nonexistent to each other, and large quantities of mana are required to override that. It would not be hard to create a similar problem for information, but as it doesn't really fall out of the pre-existing rules of the setting I'd rather not impose that restriction unnecessarily. .... Though, something else I should warn you about: ME is capable of freeform time travel, and uses it regularly. However, time in Entelechy means something very different from what it does in worlds that run mostly on physics, so feel free to decide case-by-case if ME is capable of time travel relative to your world. Natively, I'd expect him to be incapable of it relative to all worlds except the World of Darkness, in which case we get to find out if ME can override the Gauntlet (but it's not totally impossible.) In particular, he can't time travel relative to the forum proper.
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Post by Meletiti Entelecheiai on May 17, 2015 15:02:34 GMT
Okay great! I thought I should probably double check, especially with the people I've been plotting with. If there aren't any objections in, say, 3 hours, I'll go ahead with it! @ ME, Dotted Lines also has an informational ability! It's specifically for organizational structures, not everything, and if someone is worried about it disrupting their plot, I'm planning to have that world be somehow obscured from his sky. It might be fun to compare powers and maybe have them interact sometime! You know, I don't think we've seen an explanation of Dotted Lines' power? I haven't read Night Vale, though it's on my (very long) list. That would indeed be fun! Especially since major organizations in the Entelechy have a bad habit of having bureaus and committees organized so that their hierarchies create spell circles, which results in some very very bizarre office settings...
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Post by Leaf on May 17, 2015 15:19:58 GMT
The information-based stuff makes me think of Esthfora, who is also a very information-based creature in some senses.
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Post by Meletiti Entelecheiai on May 17, 2015 15:24:05 GMT
Esthfora would fit right in as a god of truth. Possibly a truth dragon that lives in state-space.
(There will be a metaphysics post at some point, don't worry. Entelechy has quite a lot of magical fauna.)
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Post by Daniel H on May 17, 2015 16:37:23 GMT
I have no objections to Dotted Lines disappearing for a few days.
How much will Dispersive Prism say about her hacker? Most forum users, even those who are not Leaf, are probably anti-Ministry enough that others might get involved if they specifically knew she was a terrorist hacker.
I expect this doesn’t interfere with anybody, and I might not do anything with it for a while, but I have vague notions of killing off Andrew. He’d still be able to access the forum, but he might be a fairy with years to go until a concordance.
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Post by Dispersive Prism on May 17, 2015 16:40:23 GMT
I was imagining her pasting a news article about Inavet's capture. She's not exactly a terrorist, but the article will definitely paint her as one. The death toll in her capture will be kind of high.
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Post by Daniel H on May 17, 2015 17:12:20 GMT
I didn’t mean to call her a terrorist; I meant to say she would be called one.
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Post by Botanical Engineer on May 17, 2015 19:00:40 GMT
Alright, I've done it, he's now in reeducation. I've hidden his online status, so he won't display as online, but I'll still be able to read his private messages. This could be useful to anyone else who wants to be able to read as their character but their character is supposed to not be on the forum.
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Post by Grigori on May 17, 2015 23:53:59 GMT
Right now, I'm introducing more players to the WoD scene, to get the ball rolling on higher-level notice of interworld communications.
WoD-powers are also pretty good at revealing and manipulating information; feel free to poke me if you want to do Plot-things about the WoD in general.
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