tonistark
Poster
Posts: 19
World: Midgard
Pronoun: She/her
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Post by tonistark on May 13, 2015 4:00:29 GMT
My world's the same as Daevinity and Keter. No Gotham, no Sunnydale, no magic as far as I or SWORD knows.
Do your worlds not have aliens? We used to think that my world didn't have aliens, but then Emo Kid threw a giant temper tantrum all over New York and it turned out actually the Asgardians were protecting Earth because Pop Tart used to get drunk and try to hook up with people here. God. That's just embarrassing. Whole entire planet, six billion people, and your cosmic importance is that some guy with a hammer likes to get his dick wet.
Anyway my Earth broke off diplomatic relationships with Asgard, on account of they are an enormous pile of cocks, and now every two-bit galaxy conquerer wants to start off with Earth and this is the first time I've gotten to build something that wasn't a weapon in months. It sucks.
Word of advice: if you ever meet any aliens that share names with mythological gods, punch them.
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Post by Andrew on May 13, 2015 4:09:26 GMT
None of the daeva I’ve encountered seemed anything except human, and none of them have ever mentioned being summoned by nonhumans. This isn’t proof, but it’s stronger evidence nonhuman non-daeva sentient life than most people in my world have.
If the Asgardians were protecting your planet, even if you don’t like their reason, what advantage was there of discontinuing diplomatic relations? As you said, there’s a whole planet with six billion people; don’t the diplomats consider that worth talking to the annoying people who can protect it?
Wait, is Pop Tart Thor, or did somebody else inherit the hammer? How long do Asgardians live? If your Asgardians do match Norse mythology, could you translate the insulting nicknames at least once for the benefit of those who have a Norse mythology to match them to?
How bad was the stuff that happened to New York?
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Turquoise
Poster
Posts: 19
World: Uplides
Pronoun: She
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Post by Turquoise on May 13, 2015 4:11:58 GMT
Sure!
As you know, there are 7 major Regions in the Uplides. Each have their own unique climate and what and who they represent, if they represent anything in particular. Each Region is important since they all hold some kind of responsibility in my world. Like I've said, I've done a lot of research on this subject and I have learned many things that even I didn't even know beforehand. Disclaimer: The names of some of the Regions are a little absurd and it is considered illegal to change them so I hope it won't be too big of a problem. Now with that out of the way, let's get started!
Locrone (Earth)- The first (and the most important) Region in the Uplides is Locrone. It is the largest Region of them all and is where the Capital is. It isn't too big, but it is noticeably larger than the rest. Locrone has a good balance of land and sea and it can support life really well. There are a lot of cities established there as well. All kinds of creatures live there like elves, humans, Balts, dwarves, and gnomes. It is named after the first Leader of our Government, Cron, who was (and still is) well-loved and respected. The name was changed from ‘Earth’ to honor him.
Amaris- This Region is also very important to the economic structure of the Uplides. The area itself contains barren lands so the resources must be shipped in from other Regions. This Region is the second largest Region and is almost completely industrial. Every major product produced in the Uplides is created in Amaris. Despite this, Amaris is also one of the worst Regions to live in and the ones who live there work in horrible conditions and get low wages. Humans and gnomes inhabit this place as workers and sometimes the owners of the various companies there. It isn’t officially named in honor of anyone in particular, but the word ‘amir’ is a very negative word in this world.
Augustine- Named after the apparent maker of the Uplides, Augustine is the trading port Region. This Region is unique in the way that all of the land floats and the only way to get around is with either by airship or walking across long bridges. However, this Region managed to establish itself as the ‘Trading Port Region’ among people here. This Region is where you would show up first if you came to visit from a different world. This Region is a huge communication hub and you can learn a lot about different cultures here. Surprisingly, Balts and humans make up a huge percentage here, especially the Balts who can fly. Other creatures have communities here and there.
Pluma- This is the Region where I am from. This Region is has a long history of being an agricultural area and a place where most of the food is made. ‘Pluma’ is the word meaning abundance, due to the large amount of fertile valleys and thousands of species of edible plants. Balts also dominate this area along with elves and some humans who have become accustomed to this life. Rainforests cover a large amount of the land here with oceans and seas sprawled around. Fun Fact: Pluma is considered the prettiest Region in the Uplides.
Eta Tzara- This Region is an odd one, but I can see why this place is important unlike another Region I’ll be mentioning soon. The Region is very hilly and has many mountain ranges. Eta Tzara is a military Region that focuses on the protection (and monitoring) of all the other Regions. Unlike the others, this place is probably the most technologically advanced, other than Amaris. Only humans inhabit this Region for some weird reason and you can’t live there unless given permission by the Government.
Lovol- Despite being from Pluma, I like Lovol the most. Its very pretty, with it having a sort of mystical, magical forest feeling to it. This Region is where the Magic Era first started. Magical influence is very strong here is both positive and negative ways, but mostly positive. Magic Practitioners from all over come here to learn and live. Gnomes and dwarves make up the majority, but there is a little bit of everyone here. Plus, this is where nearly all of the universities and libraries are kept. Now you know why I love this Region so much. Many go the Governors have come from this Region and made it possible for commoners to at least try to practice magic (I’ll explain the type of magic we have here in another post).
Alpha Eden- This Region is… something else. No one knows exactly what this Region is or why it is or was important. The Governors insist that this Region played a huge step in the making of the Uplides, but there is no proof. All I can find is that Alpha Eden was a former military base (the first I might add) and it thrived. Many creatures lived here and worked for the Government as agents and technicians. It was all going great until something horrible happened. By the time help arrived, Alpha Eden became a barren, cold wasteland and its been the same ever since. No one was found and no evidence of any catastrophic event was documented.
That’s it! I hope you liked what I had to offer. Sorry I ended on a bit of a cliffhanger, but Alpha Eden is a problem on itself. I don’t mind questions so ask away!
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tonistark
Poster
Posts: 19
World: Midgard
Pronoun: She/her
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Post by tonistark on May 13, 2015 6:55:00 GMT
Pop Tart is Thor, Emo Kid is Loki. It's the same as the mythological ones; Asgardians age the amount a human would in a decade in a thousand years. Because they suck.
The Asgardians decided that they got to boss us around just because they were, like, absurdly long-lived and have freaky superscience, which, I haven't gotten a chance to *look* at their freaky superscience yet but I bet I could make it work five times as well. And SWORD told them to fuck off. Humans are going to be in charge of humanity's fate. It was really inspirational, I just about cried, and not only because I saw all my free time slipping away.
In New York a bunch of aliens invaded, but we kind of kicked their asses. There were a few hundred casualties, though, and Manhattan's a *wreck*.
I'm glad you don't have aliens. Aliens are dicks.
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Undrained
Poster
Posts: 16
World: Haywire
Pronoun: She
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Post by Undrained on May 13, 2015 15:16:33 GMT
Oh, wait, the magic thing. Basically, there are some people who think cape powers are magic. I'm not quite sure what it would even mean for them to "be magic" or "not be magic", but there you go. Well, the categories aren’t really well defined. I think that generally we’re going with “if it’s something that doesn’t work like the rest of the science for the world, especially something that people deliberately control but didn’t invent out of smaller parts, it’s magic”, but if anybody has another definition that’s probably better. Given what sort of stuff here tends to be magic, I would expect cape powers to count. Does anybody know how capes do whatever-they-do (like how aeronautical engineers know how airplanes work even if I don’t), or has anybody been able to get a non-cape to (for example) form and manipulate ice the same way the LA guy does? Whether cape powers are magic or not, could you tell us more about them? For example, are there other broad classes of powers besides “flying, strong, and tough” and “really good inventor”? Can it do things that other people on this forum can, like remove colors from dyes, change the genetics of plants or animals, predict the future, do TK, etc.? Are any of the powers actually repeated, or can they just get really similar? Under that definition of magic, I suppose cape powers would count, yeah. None of the attempts to figure out how they work have gotten as far as actually understanding the underlying processes. Or at least none which have made it to the news, which I would really expect them to if they got anywhere. And I'm not aware of any cases of non-capes being able to use powers, with the exception of a particular supervillain a while back who had the ability to give minor powers to the people he was mind-controlling. And noncapes using tinker-made technology, I suppose. But I'd assume neither of those count, since in both cases it's still piggybacking off of someone with native powers of their own. Is it worth updating the world's magic status in the index, then? Aside from the "really good inventor" ones (typically referred to as tinkers), I'm not sure any of them really form natural categories, as opposed to just happening to have similar traits. People manage to sort them into broad classes anyway, though, just by focusing more on practical effects than on what the powers actually feel like to the people who have them. I don't personally have much use for that sort of categorization, but according to a quick search, the most popular categorization scheme in the USA is the PRT (Parahuman Response Team) one, which they summarize in a convenient page on their website. Here's a summary of their summary: - Blasters have direct ranged attacks. Shooting lasers out of their hands, throwing fire, throwing ice... basically, they're the ones whose powers let them throw or otherwise launch stuff in an aggressive fashion.
- Breakers have powers which "break" the laws of physics with regard to themselves. Except really all the powers do that, so I'm not sure what they were thinking, making this a category.
- Brutes have enhanced strength and/or toughness. Some form armor around themselves, some regenerate from injuries (and consequently can also hit harder since they don't have to worry as much about injuring themselves), some are just sturdier with no obvious mechanism.
- Changers (AKA shifters because I guess there were disagreements about what to call them when they designed the scheme?) can change shape. Some have a particular form they change into (like a ball of hard light, or a large bear), some can more controllably change to look like specific people, a few even get that level of controllability on the more freeform transformations like the first category has.
- Masters are able to control the minds or actions of other creatures. Humans, animals, creatures they create themselves through their power... if they control them (through powers, that is; a cape won't be classed a Master just for being charismatic or having a high rank in whatever organization they're in ), they're Masters.
- Movers have powers that let them get places more effectively. Super-speed, flight, teleportation, that sort of thing.
- Shakers can control their broader environments. Altered gravity, forcefields, space-warping, turning buildings into rainforests (yes, that's a thing that's happened), and so on.
- Strangers have powers good for espionage. Invisibility, auras of truthfulness (hence why I don't completely trust the forum despite the magic truth rainbows, although at least they're obvious about what they're doing, unlike some of the powers mentioned here), auras of innocence...
- Strikers have powers which can only activate on touch. Kind of like the short-range version of Blasters, although their examples have more variety than the blaster ones did, since some of them are applied to things that the users don't dislike. Like, there's a girl who made national news a few weeks ago for triggering with a touch-activated healing power. And there are some people whose powers let them infuse random objects with some sort of effect. And then are are also the directly hostile ones like "knock out anyone they touch", of course.
- Thinkers have extra information. The exact form of the information varies—some of them get vague glimpses of the future (none that I'm aware of get clear glimpses, though), some have generic boosted cognitive speed, some are able to pick up skills super-quickly, and so on. This one's a pretty broad category.
- Tinkers are the super-technology-people I mentioned before. Different ones specialize in different areas—miniaturization, plant biology, ecosystems—but, unlike all the other categories in the PRT's list, this one seems to actually be a natural category of powers, rather than a lot of fundamentally-different powers crunched into a single group.
- Trumps have meta-powers of some sort. Power thieves and suppressors, power granters, and in only one case I can think of (namely, Eidolon of the Triumvirate), the ability to change powers whenever he wants.
I'm pretty sure that whoever came up with that naming scheme hates speedreaders, because seriously, Tinkers and Thinkers?! Also, their lists of examples seriously overemphasize combat uses of powers, but that's more of a personal gripe. I don't have the full list of powers of the people on the forum in front of me right now, but off the top of my head (plus all the things in your list): I'm not aware of any color-manipulators but I wouldn't be surprised if one existed; there's definitely someone capable of manipulating plant genes (the plant-biology tinker I mentioned up there), and probably someone able to do the same with animals; there are lots of capes who can predict the future but most of them can't do it very well (and most of them interfere with each other's outputs if they try to predict things in the same areas, or something? I'm not totally sure how precog interference works, but it's something like that); there are plenty of telekinetics; there aren't any capes I know of who can conjure arbitrary matter, but some of them can conjure specific matter, like the ice-generator I keep coming back to as an example (who, incidentally, is female); there are, as mentioned above, capes capable of doing things like esthfora's rainbow-speak, at least in superficial traits if not in details; and that's all the member powers I can remember right now. EDIT: Somehow I forgot to mention it, but under the PRT's system, a single person can belong to more than one category. So, for instance, a flight/strength/toughness cape would be a Brute/Mover, rather than being awkwardly shunted to one or the other. Otherwise it would be kind of nonsensical, since a large fraction of powers don't stay neatly confined to single categories.
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Post by gabriael on May 14, 2015 0:07:39 GMT
Capes "superheroes" "supervillains" That. Is. AWESOME!!! Forget wars, I'm gonna go look for capes! Or make them! I'd have to take some earlyish civ, too primitive to analyze Magic, but in the information age, pull out random spells from the index and then give them out to a subset. Oh, and when one of them dies the killer gets their power! Except they can hold a maximum so the least used get redistributed and there can be doubles and those get redistributed too. Mh... But they won't be as cool I guess. They need to be high variable or constant input powers and there aren't many of those. I have no idea on how to make Tinkers. Unless I create some kind of brain parasite. Mh... that could work. I could give some brain parasites lot's of Magical power and knowledge and have them use their hosts as Pokemon. Nah, they would be bored as fuck most of the time and go on a strike. Shoot. I could find Prim Ael and tell him to petition Father. Mh... I could just comission lots of magical Items and distribute them in some fashion and the Endbringers I make from psychopaths. But no, then the government would just collect them all. Some kind of binding process? How do you best find people who would be inclined to put on capes and silly costumes? I imagine that's a prerequisite to becoming a cape? Oh yeah! My world! Father is incredibly smart and hordes all the Arcane Might so he can do basically anything. In my world there's all kinds of stuff if only you look in the right place! It's also Huge As Fuck so keeping track of stuff is basically impossible on any longer timescale. There's also the Ael and Aeli, we're there to make stuff less horrible: All of us are as immortal as possible. Which is pretty effing immortal. Ael can make Aeli out of people to help them in their task. Prim Ael who's holding onto all the anti-boredness and is hilarious. And useful if there's stuff that needs lots of patience, like Petitioning Father, which can take up to 20 years. Of waiting. Father doesn't believe in "Inboxes" meaning Prim Ael is the ONLY one even capable of petitioning. And there's only one of Father and well... Toppled is Huge As Fuck. Father's busy. Mich Ael who's coordinating all the stuff that needs to be done and has a huge number of minions. Tyr Ael protects individuals who are about to sustain damage to their souls, which means limiting the maximum amount of horrible an individual can experience. Raph Ael finds lost souls he has the most minions. He's a slut. He and his minions have a cool thing that's solid to souls and not to other things, the Net of Healing. Gabri Ael is the coolest of the bunch, he destroys things that are mass producing horrible. Genocides, hordes of locusts, interstellar wars, homogenizing societies, boybands. He's totally a good Guy! He's constantly working on improving the average happiness of the four Universes! He totally needs fun shinies to kill large amounts of things that don't magically shut down when there's too much collateral. I mean those control systems are made of PURE EVIL! Literally! They work so well JUST TO SPITE ME! Anyway, there was Satan Ael, but he's now three Dicks instead of one, Lucifer who's greedy but mostly sells life extension to criminals, Baal who's sadistic but altruistic and Mephisto who's a huuge dick, but lazy as fuck. And there's Jesus Ael who's kinda complicated and somehow makes side effects go away in a way noone understands. He's kinda unemployed otherwise. Magic comes in three flavors: GbG TM: That's what God made himself. Those are incredibly complex and always do what they are intended to do. Gabriaeli can for example make a kickass Uniform with a badass coat and tons of guns and grenades and explosives! I have a Hammer of Justice which is a black hole with gravity and inertia dampeners that I can shapeshift into anything, Mich has a pen that finds out who's able to execute his orders and sends them to that person as he writes them, there's a Spell called Privatkugel that destroys all information trying to get out or in except living things. It's always the right size without you specifying and stuff. Hacked together: You take GbG TM type spells and dissect them for cool things which you then try to implement in other spells. Tends to backfire, but there's real gems out there. Programmed: You make a spell from scratch. Hard as fuck to get anything cool that way. I mean, anything that's actually cool instead of Cool to Mortals. There's nothing in the whole wide universe more boring than Lasers. There's always newbies who are like "If you need firepower program a Giant Laser! Just turn your gun into photons!" LASERS SUCK! Anyway, I type this on a programmed curse, but had someone else program it for me. Oh, there's also curses which are permanent magical effects and are programmed into funny round shapes that connect them to the Force to sustain them and Charms, which is just a name for a spell with a longer duration. That's only like, slang though. For all of that you need Arcane Might. If two effects oppose each other the one with the higher might wins out. The Laws of nature have a Might of 1. If two equal mights oppose each other everything stops in it's tracks. Intelligent beings can learn to use the Force 200 Arcane Might that permeate the universes and are theoretically available to everyone. Ael can freely draw on the Force, Aeli get a number assigned by their Ael. You can't summon Daeva here, probably because whatever reads the Circle can't find my world. Similarly my World is surrounded by nothingness without laws of nature of any kind in all directions further than I can mathematically specify. I think it's constantly shrinking at some unreasonable rate.
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Post by Dispersive Prism on May 14, 2015 0:10:22 GMT
That. Is. AWESOME!!! Forget wars, I'm gonna go look for capes! Or make them! I'd have to take some earlyish civ, too primitive to analyze Magic, but in the information age, pull out random spells from the index and then give them out to a subset. Oh, and when one of them dies the killer gets their power! Except they can hold a maximum so the least used get redistributed and there can be doubles and those get redistributed too. Mh... But they won't be as cool I guess. They need to be high variable or constant input powers and there aren't many of those. I have no idea on how to make Tinkers. Unless I create some kind of brain parasite. Mh... that could work. I could give some brain parasites lot's of Magical power and knowledge and have them use their hosts as Pokemon. Nah, they would be bored as fuck most of the time and go on a strike. Shoot. I could find Prim Ael and tell him to petition Father. Mh... I could just comission lots of magical Items and distribute them in some fashion and the Endbringers I make from psychopaths. But no, then the government would just collect them all. Some kind of binding process? How do you best find people who would be inclined to put on capes and silly costumes? I imagine that's a prerequisite to becoming a cape? Probably find people that are fans of reading about stuff about capes and silly costumes!
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Post by Andrew on May 14, 2015 0:36:39 GMT
You can't summon Daeva here, probably because whatever reads the Circle can't find my world. Similarly my World is surrounded by nothingness without laws of nature of any kind in all directions further than I can mathematically specify. I think it's constantly shrinking at some unreasonable rate. I… didn’t give nearly enough information to summon daeva. If you tried it using the same method you planned to abuse Esthfora’s generosity to look for memetic hazards, I can think of at least two reasons it likely wouldn’t work even if summoning were possible from your world. And if it had worked, you would have found yourself with a lot of daeva trapped in your world, unbound, able to wreak havoc on anything nearby, and which you had no clue how to send home. This does not sound like a plan which would have created happiness, which you say is what you try to do.
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Post by gabriael on May 14, 2015 1:24:23 GMT
I thought you can sent Daeva home by killing their summoners? They'd have just killed themselves. Heck, some of them killed themselves to get home faster after the first Experiment failed.
Well anyway: 100000 Pixel times 100000 Pixel full of every design. We did it in Intergalactic space, you lot don't know any aliens so they are probably slower than light. Second run just now, any design in any material you'd find in an earth supermarked(including human tissue and fluid) and chalk. Third run, you said it needs to be voluntary, so maybe they need to exist a longer time: We got a couple black holes and are now leaving the circles behind for half an hour, lower pixel count on that one, runs automatically and will inform me of the first daeva to show up.
Anyway, they can possibly violate conservation of Mass. They create black holes? We make suns out of them! I mean I can turn all the Mass in a specific volume into photons, which is really dorky and uncool, but I am sure I can handle any daeva. And I know a lot of hot chicks!
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Undrained
Poster
Posts: 16
World: Haywire
Pronoun: She
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Post by Undrained on May 14, 2015 1:25:45 GMT
That. Is. AWESOME!!! Forget wars, I'm gonna go look for capes! Or make them! I'd have to take some earlyish civ, too primitive to analyze Magic, but in the information age, pull out random spells from the index and then give them out to a subset. Oh, and when one of them dies the killer gets their power! Except they can hold a maximum so the least used get redistributed and there can be doubles and those get redistributed too. Mh... But they won't be as cool I guess. They need to be high variable or constant input powers and there aren't many of those. I have no idea on how to make Tinkers. Unless I create some kind of brain parasite. Mh... that could work. I could give some brain parasites lot's of Magical power and knowledge and have them use their hosts as Pokemon. Nah, they would be bored as fuck most of the time and go on a strike. Shoot. I could find Prim Ael and tell him to petition Father. Mh... I could just comission lots of magical Items and distribute them in some fashion and the Endbringers I make from psychopaths. But no, then the government would just collect them all. Some kind of binding process? How do you best find people who would be inclined to put on capes and silly costumes? I imagine that's a prerequisite to becoming a cape? I'm... kind of having trouble following your motive with all of this. I mean, I can understand why you'd want superheroes specifically, and I could even understand capes-in-general if you had a way to ensure that the balance of power was tilted more in favor of the heroes than it is in my world, but why would you want Endbringers? I thought you were one of the improving-the-world types, and I don't see how turning psychopaths into city-destroying monsters would improve the world at all. And to answer your question, most capes don't wear capes specifically, but do wear silly costumes of one sort or another. There are some who wear more traditional military or civilian clothes, but they're the exception rather than the rule, and even most of them still wear masks of some sort in order to keep their civilian identities hidden from the public. I haven't personally known any unmasked capes, but from what I've heard, it's much more dangerous and stressful than the alternative, because there's no way for them to blend in with the crowd.
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Post by gabriael on May 14, 2015 1:26:36 GMT
Probably find people that are fans of reading about stuff about capes and silly costumes! Trust me, they aren't the type.
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Post by Dispersive Prism on May 14, 2015 1:30:51 GMT
Hmmm. I think this is a solvable problem. What about if you set a precedent? Have a few people with powers in costumes, have them be the only people with powers, then give people powers and see if they follow suit?
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Post by gabriael on May 14, 2015 1:48:42 GMT
I'm... kind of having trouble following your motive with all of this. I mean, I can understand why you'd want superheroes specifically, and I could even understand capes-in-general if you had a way to ensure that the balance of power was tilted more in favor of the heroes than it is in my world, but why would you want Endbringers? I thought you were one of the improving-the-world types, and I don't see how turning psychopaths into city-destroying monsters would improve the world at all. Cause it sounds really awesome! Adults playing dress up and fighting with superpowers! The action and uncertainty as you don't know what your opponent can do! Getting a shitty power and using it creatively to kick ass anyway! I mean imagine someone getting something like privatkugel, using a giant opaque purple bubble that only destroys communications. But he uses it as visual cover and pops it from place to place and still manages to ambush people even though it's glowing purple! But I digress: Endbringers! Imagine Behemoth surfacing far from a city and just marching. Slowly, inexorable, unstoppable! Heroes and Villains alike would need to band together to fight in an epic battle for the fate of their city! Because Humanity is being tested and if they fall short, innocents will die! Mh... Whatever selects who gets powers in your world surely selects for weirdoes, cause that doesn't sound like a typical cross section of something like humans. Mh... That precedent thing seems possible, but inelegant and inefficient. Most random people don't behave like that, they would use their powers for money.
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Post by Botanical Engineer on May 14, 2015 2:15:01 GMT
Gabriael, I think most people are operating on the assumption that humans don't have souls or spirits that persist after their deaths. I am not the best at picking up on implications of things like that, but Undrained seemed to think it was a tragedy that people were killed by Endbringers. In my world, and I think probably in others, it is mean to make imitations of other people's tragedies as fun, especially if you tell them about it, even if there isn't a chance of anyone from your universe permanently dying. I think that is probably the source of a lot of the horrified reactions you are getting.
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Post by Andrew on May 14, 2015 2:15:37 GMT
What do you mean by “[you] got a couple black holes”? Most summoned demons would not make black holes even though they could, and you said you hadn’t actually gotten any daeva anyway.
I am imagining a giant monster marching slowly, inexorably, and unstoppably towards a city with innocents dying. Even though I know those innocents would go to an afterlife in either your world or mine, that does not sound like it improves the world or makes those people happier.
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